Qualified name lookup
Unqualified identifiers(omitted)
Besides suitably declared identifiers, the following can be used in expressions in the same role:
- an overloaded operator name in function notation, such as
operator+
oroperator new
- a user-defined conversion function name, such as
operator bool
- a user-defined literal operator name, such as
operator "" _km
- a template name followed by its argument list, such as
MyTemplate<int>
- the character
~
followed by a class name, such as~MyClass
- the character
~
followed by adecltype
specifier, such as~decltype(str)
Together with identifiers they are known as unqualified id-expressions.
Qualified identifiers
A qualified id-expression is an unqualified id-expression prepended by a scope resolution operator ::
, and optionally, a sequence of enumeration, (since C++11)class or namespace names or decltype
expressions (since C++11) separated by scope resolution operators.
std::string::npos::tolowerstd::coutboost::signals2::connection
Qualified name lookup
A qualified name is a name that appears on the right hand side of the scope resolution operator ::
(see also qualified identifiers). A qualified name may refer to a
- (including static and non-static function,types,templates.etc)
- (including another namespace)
If there is nothing on the left hand side of the ::
, the lookup considers only declarations made in the global namespace scope(or introduced into the global namespace by a using declaration).
std
namespace #includeint main(){ struct std {}; std::cout << "fail\n"; // Error: unqualified lookup for 'std' finds the struct ::std::cout << "ok\n"; // OK: ::std finds the namespace std,global namespace }
Before name lookup can be performed for the name on the right hand side of ::
, lookup must be completed for the name on its left hand side (unless a decltype expression
is used, or there is nothing on the left). This lookup, which may be qualified or unqualified, depending on whether there's another ::
to the left of that name, considers only namespaces, class types, enumerations, and templates whose specializations are types:
在name lookup执行之前,要检查name的完整性,::
右边的name在左边的scope中,则是qualified,否则为unqualified。
::
右边的名字必须在::
左边的namespace or class types or enumeration or templates whose specializations are types 中。
struct A { static int n;};int main() { int A; A::n = 42; // OK: unqualified lookup of A to the left of :: ignores the variable A b; // error: unqualified lookup of A finds the variable A}
When a qualified name is used as a declarator, then lookup of all names used in the same declarator that follow that qualified name, but not the names that precede it, is performed as if qualified the same way:
class X { };constexpr int number = 100;class C { class X { }; static const int number = 50; static X arr[number];};X C::arr[number], brr[number]; // Error // Every name in the declarator "C::arr[number]" after "C::arr" // is looked up within C::, but the names before C::arr are unaffected, // The names in the second declarator ("brr[number]") are also unaffected // equivalent to: // "::X C::arr[C::number], brr[::number]" // 这与声明 int *a,b;一样,a是一个int*类型,而b是一个int类型 // 因为在X类型中找不到C::X C::arr[number], brr[number]; // Compiles, size of arr is 50, size of brr is 100
destructor的lookup
If the name on the right hand side of::
is a destructor or pseudo-destructor (that is, the character ~
followed by an identifier), that identifier is looked up in the same scope as the name on the left hand side of ::
. struct C { typedef int I; };typedef int I1, I2;extern int *p, *q;struct A { ~A(); };typedef A AB;int main() { p->C::I::~I(); // the name I after ~ is looked up in the same scope as I before :: // (that is, within the scope of C, so it finds C::I) q->I1::~I2(); // The name I2 is looked up in the same scope as I1 // that is, from the current scope, so it finds ::I2 AB x; x.AB::~AB(); // The name AB after ~ is looked up in the same scope as AB before :: // that is, from the current scope, so it finds ::AB}
Enumerations
Enumerators
If the lookup of the left-hand side name comes up with an enumeration (either scoped or unscoped), the lookup of the right-hand side must result in an enumerator that belongs that enumeration, otherwise the program is ill-formed.
Class members
If the lookup of the left hand side name comes up with a class/struct or union name, the name on the right hand side of ::
is looked up in the scope of that class (and so may find a declaration of a member of that class or of its base), with the following exceptions
- destructor name is looked up as described above (in the scope of the name to the left of
::
) - user-defined conversion function name is TODO
- names used in template argument are looked up in the current scope(not int the scope of template name)
- names in using-declarations also consider class/enum names that are hidden in current scope
编译器中constructor的产生
If the right hand side of::
names the same class as the left hand side, the name designates the constructor of that class. Such qualified name can only be used in a declaration of a constructor and in the for an . In those lookups where function names are ignored (that is, when looking up a name on the left of ::, when looking up a name in elaborated type specifier
, or base specifier), the same syntax resolves to the injected-class-name:
struct A { A(); };struct B : A { B(); };A::A() { } // A::A names a constructor, used in a declarationB::B() { } // B::B names a constructor, used in a declarationB::A ba; // B::A names the type A (looked up in the scope of B)A::A a; // Error, A::A does not name a type struct A::A a2; // OK: lookup in elaborated type specifier ignores functions // so A::A simply names the class A as seen from within the scope of A // (that is, the injected-class-name)
Qualified name lookup can be used to access a class member that is hidden by a nested declaration or by a derived class. A call to a qualified member function is never virtual
struct B { virtual void foo(); };struct D : B { void foo() override; };int main(){ D x; B& b = x; b.foo(); // calls D::foo (virtual dispatch) b.B::foo(); // calls B::foo (static dispatch)}
Namespace members
- If the name on the left of :: refers to a namespace or if there is nothing on the left of :: (in which case it refers to the global namespace), the name that appears on the right hand side of :: is looked up in the scope of that namespace, except that
- names used in template arguments are looked up int the current scope.
namespace N { templatestruct foo {}; struct X {};}N::foo x; // error: X is looked up as ::X, not as N::X
在namespace N内的qualified lookup首先会考虑到位于N内的和N内的inline namespace 成员(具有传递性)。
- Qualified lookup within the scope of a namespace N first considers all declarations that are located in N and all declarations that are located in the inline namespace members of N (and, transitively, in their inline namespace members).
之后才会考虑到使用use-derectives引入的namespace和inline namespace(使用use-derectives引入的namespace)
- If there are no declarations in that set then it considers declarations in all namespaces named by
using-directives
found in N and in all transitive inline namespace members of N. The rules are applied recursively:
int x;namespace Y { void f(float); void h(int);}namespace Z { void h(double);}namespace A { using namespace Y; void f(int); void g(int); int i;}namespace B { using namespace Z; void f(char); int i;}namespace AB { using namespace A; using namespace B; void g();}void h(){ AB::g(); // AB is searched, AB::g found by lookup and is chosen AB::g(void) // (A and B are not searched) AB::f(1); // First, AB is searched, there is no f // Then, A, B are searched // A::f, B::f found by lookup // (but Y is not searched so Y::f is not considered) // overload resolution picks A::f(int) AB::x++; // ERROR First, AB is searched, there is no x // Then A, B are searched. There is no x // Then Y and Z are searched. There is still no x: this is an error AB::i++; // ERROR AB is searched, there is no i // Then A, B are searched. A::i and B::i found by lookup: this is an error AB::h(16.8); // First, AB is searched: there is no h // Then A, B are searched. There is no h // Then Y and Z are searched. // lookup finds Y::h and Z::h. Overload resolution picks Z::h(double)}
- It is allowed for the same declaration to be found more than once:
namespace A { int a; }namespace B { using namespace A; }namespace D { using A::a; }namespace BD { using namespace B; using namespace D;}void g(){ BD::a++; // OK: finds the same A::a through B and through D}